Hello,
in order to facilitate the transition from the .Net Framework version of GFX to the .Net 8 version, I have created this topic.
First of all you need the GFX libraries. You can download them from Github.
Then you can download one of the following templates and create a new project with these templates.
Once you have created a new project, you need to add the references to the following libarrys:
Then you should build it with x64 right from the start. This will ensure that the required nuget packages are installed
and that the necessary native dll's are copied into the build directory.
GFX.Net is very similar to the Net Framework version. You can use your old workflow with the .Net 8 version.
in order to facilitate the transition from the .Net Framework version of GFX to the .Net 8 version, I have created this topic.
First of all you need the GFX libraries. You can download them from Github.
Then you can download one of the following templates and create a new project with these templates.
Once you have created a new project, you need to add the references to the following libarrys:
- Genesis.dll
- BulletSharp.dll
- GlmSharp.dll
- NetGL.dll.
Then you should build it with x64 right from the start. This will ensure that the required nuget packages are installed
and that the necessary native dll's are copied into the build directory.
GFX.Net is very similar to the Net Framework version. You can use your old workflow with the .Net 8 version.